Some first impressions of the game as a programmer
3 years, 4 months & 5 days ago
13th Jul 2021 01:41 I don't have much to do in quarantine, and I don't want to just do computer science homework for online college through Zoom, so . . . I guess I'm here.
I guess one thing I like is how the chance games and pet dailies work. When you often do randomized luck based games in other platforms, the chances of getting anything worthwhile is much lower, but it is here, at least from the perspective of a beginner player who's only been here for 4 days. Maybe later on a few thousand MP wouldn't be worth much.
Usually in games, the software is meant to have rewards for daily visiting as an incentive for players to come everyday, or at least, very regularly. I think it does this very well in a way that both benefits the player and often by making the game more popular to whoever developed this.
I also find it fascinating the programming for leveling up in this game is from being able to accomplish specific goals, rather than collecting experience points. It really makes for a whole different gameplay, actually. I feel like this reduces a lot of repetitive grinding I dislike in games so much to gain experience, and in a way that challenges the player to try new experiences. Analyzing the players often online, I notice there are a very large amount of people stuck at level 15, and being currently in level 13, this is worrying. I wonder what would happen then.
From a story based perspective and visually, I say the characters and locations back stories are fairly creative than the usual. Usually games with low graphics like this, usually have very horrible clich?? stories, and the same types of characters are shown over and over with just different names. I feel like. . . characters are actually original at this point?
I like how MP is collected over games, rather than games with similar graphics who give you a limited amount of "energy" these days to do different things, so they can get more of your real cash in gaining more energy. This way with games, even with limited tries in a time limit, you can actually succeed by pure skill rather than just being richer than other people. This is great news for me, and I already collected some gamer items from the gaming shop to wear. Maybe if I wore this, I would give the illusion that I'm some kind of older more experienced player, har har.
I wouldn't admit to many people in real life to playing such a cute and harmless game like this, but it's so stressful these days. I need. . . something more relaxing, and less hardcore to game. That wouldn't hurt, would it?